RIDERS – May 6th, 2024


2nd Pass Render of EMP Shot


We were able to render out and start compositing work on the EMP Shot. We initially thought that some of the issues we had with the EMP could be helped out in comp but that appears to not be the case. I am going to go in and overhaul this EMP effect to make it much more detailed.


Adding Trails to 0020_0050


I was able to knock out these trails for this shot in a couple hours. We will have to see whether or not it needs more work when I get the render back which should be soon. I know that I will probably add some ground-kickup detail. At this point trails have become pretty easy and I get more and more time every time I do one to see if I can further optimize my workflow or try out a new technique.


Continuing Work of 2nd EMP Shot


Added some more levels of detail to the 2nd EMP shot including some static lightning and a wave that passes through the EMP with some volumes and particles. This shot might look pretty dramatically different after I overhaul the EMP Sim.


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